Friday, October 8, 2021

Short Book Reviews: Carrie Vaughn's Questland


Questland
, by Carrie Vaughn (Mariner)

I’m not a gamer, but I belong firmly in the camp of those who’ve longed to run away to Narnia or Middle Earth, or to ride a unicorn or cross wits with a sphinx. Imagine an entire island amusement park where such adventures come alive! Add high tech monsters and characters and you’ve got a sure hit. What could possibly go wrong? (Shades of Jurassic Park?) To begin with, even before Insula Mirabilis can go online, it goes offline. As in, breaks off all contact with the outside world. When a Coast Guard ship attempts to investigate, it crashes into an invisible force shield and is destroyed. Suspicion for this technological insurrection falls on Dominic, the head designer. At this point, the eccentric billionaire genius behind the project puts together a mercenary team to infiltrate the island and bring it back under his control. He enlists Addie Cox, a literature professor and ardent gamer with special expertise in legends and mythology, to help the team negotiate the built-in quests. The mercenaries, initially skeptical about Addie’s value, soon realize they are in over their heads. Insula Mirabilis is neither predictable nor safe, especially when they venture into areas where the foundational stories break down and supernatural creatures run amok. But Addie’s expertise is not the only reason she’s been offered the job: Dominic, the head designer, is her ex-boyfriend, and she’s probably the only one who can get through to him.

Smooth prose, fascinating details, and pitch-perfect pacing mark this, as other novels by Carrie Vaughn, as a book that will swallow you up in the most satisfying way.


 

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